
World of Sanctuary
A downloadable game
Since the very moment of creation, the angelic legions of the Heavens and the demonic hordes of Hell have waged an unending war, clashing across the entwined planes that make up their realm.
An eternity of violent campaigns between realities could never be without consequence. Constant confrontations across the barrier between the Heavens and Hell eventually wrought something new: a third plane between the two, not quite demonic, not quite angelic, and free from the endless conflict. A sanctuary.
World of Sanctuary is a tabletop game written as a loving homage to the action RPG genre popularized by the Diablo series. Set in a universe torn apart by warring angels and demons, you and your friends will take on the role of adventurers looking to find treasure, build their strength, and eventually defeat the Prime evil threatening their world's future.
World of Sanctuary is designed to be run with zero prep, so you can snag a copy and start playing right away. The game assumes a GM and a small group, but was written to be friendly to solo, duo and GM-less players, too!
World of Sanctuary includes:
- Nine classic character classes, such as Paladin and Necromancer, and rules to build your own.
- Lightweight world and dungeon exploration rules. Wander your Sanctuary's regions and get in trouble.
- Loot drops, loot drops, loot drops! Collect equipment in 5 ascending rarities, including 11 bespoke Legendary items based on iconic gear.
- On-the-fly world generation and settlement upgrading. Sketch out your Sanctuary and find new and helpful merchants for your home base.
Tend to play online? My Discord bot Camden has support for rolling World of Sanctuary loot drops! He does far more than that, too, so if you're curious, you can find more info on him right over here.
Updated | 13 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Jack Shirai |
Genre | Role Playing |
Tags | Action RPG, Dark Fantasy, Dungeon Crawler, Exploration, Loot, PbtA, Solo RPG, Tabletop |
Download
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Development log
- version 3.1 and Discord bot43 days ago
Comments
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This looks pretty neat. Any chance of also having a Pages version, instead of spreads? I'd like to print it up and give it a try solo tonight. Would you suggest one character for a solo run, or a party of 4 or so?
I actually never tried throwing one together because I thought it would be a nightmare, but it turns out it wasn't! Should be a singles doc available now.
As far as solo play goes, either of those would be fine, though I tend to lean toward single character myself. If you go that route, I tend to prefer a character that can have at least 1 follower, and you might want to roll for gang size with disadvantage so you're not getting too swarmed at level 1!
Thanks. I'm going to give it a go tonight. Maybe a Necromancer with raven minions.
When I rolled for my two initial random merchants, I got a Mystic, but I don't see that in the book. Also, the Spiderling has Boltproof, but on the ability list, it says Rangeproof. Same thing?
Oh, oops! Looks like the Mystic got lost in an editing shuffle, along with changing that ability to "rangeproof". I've fixed all that and will get new versions up later today. Good eye!
Thanks so much. I hate to bug you about stuff like that, I'm just really digging on the gameplay loop you've created here. There's a lot I'm kind of guessing on, like how Region skills work, but I'm just overthinking it probably. I looked at the World of Dungeons game you cited as an influence. Is there a mechanical reason you reduced max attributes to +1? As brutal as this game is, if I ever get a character to survive long enough, having a +2 or even +3 like in WoD would feel so good.
Thanks again. I'm loving this game so much.
Hey, you don't have to apologize for stuff like that! It's actually super helpful to have typos and whatnot pointed out.
A character's personal attributes are capped at +1 because my experience with Powered by the Apocalypse games has been that things get a little too weighted on the full/critical success side when a character has +3 in their main stat, so I wanted there to be a bit more of an arc to a player reaching that kind of height. Element Resist is similarly a bit harder to get than most PbtA games because a flat reduction of 3 or more to all damage has a very real risk of making combat trivial. And this is a combat heavy game! 😀