
Exacorps
A downloadable game
"Buildings don't have person-sized vents," Skad closes his eyes in mild frustration and slides another length down his climbing line.
"Wait, so how are you getting to the sub-basement?" Twelve waves her hand and disables the rest of the office network's defenses, the low-poly red pyramids rendered in her cybereyes blinking once and disappearing.
"Elevator shaft," Skad grunts.
Goodrich smiles at an intern passing in the hall. "Fairly certain I was in a hotel room with a person-sized vent once. Corporate retreat in Zurich."
"You should have asked to change rooms," Skad silently lowers himself down onto a concrete floor. Across the room, Kr0w is perched with one foot on a pile of Konechy-Argyle security guards. She waves energetically, like she's just spotted Skad on the other side of a food court.
He sighs as an alarm begins to sound. "I wouldn't mind changing rooms myself."
@
Exacorps is a tabletop cyberpunk heist game about burning megacorporations to the ground. Set in the near future in a city suspiciously similar to one you have a history with, you will take on the role of a professional working in the shadows to pit the omnipresent megacorps against one another. Job after increasingly dangerous job, you and your team will pick away at corporate agendas and projects, and eventually turn up the data you need to shut them down for good.
Exacorps is designed to be run with little prep, so you can grab a copy, give it a quick read, and jump right into a game! It plays best with a group of 3-5 players, and can be used for both one-shots and campaigns of roughly 10-20 sessions.
Exacorps includes:
- Four playbooks representing classic cyberpunk heist archetypes: the HITTER, the TALKER, the HACKER and the THIEF.
- World generation and faction rules to create and run megacorps you'll love to hate. Pursue their corrupt agendas, and then watch them tumble.
- Forged in the Dark mechanics to get players in the action as soon as possible, and to generate drama from risky rolls and daring ideas.
- Complete downtime rules for advancing your character, prepping for future jobs, and learning more about the people you "work" with.
- A gritty cyberpunk game where the players can actually destroy the megacorps! In this economy? Wild. Go get 'em, chums.
Updated | 11 days ago |
Status | Released |
Category | Physical game |
Author | Jack Shirai |
Genre | Role Playing |
Tags | Action-Adventure, Crime, Cyberpunk, Forged in the Dark, Heist, Sci-fi, Tabletop |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Exclusive content
Support this game at or above a special price point to receive something exclusive.
Community Copies
If you're interested in trying Exacorps but it isn't in your budget right now, please grab a community copy — no questions asked. New copies are added periodically and paid for by purchasers.
Comments
Log in with itch.io to leave a comment.
can this easily run on the core BITD rules via something like foundry? i'm trying to find an alternative to CRASH//CART which, while awesome as hell, required just too much finagling to run via a VTT
I'm not specifically familiar with what the BITD set-up looks like in Foundry, etc., but Exacorps is stripped down enough that I've always run it just with a shared text doc and simple die roller. Action and Resistance rolls are largely similar to vanilla BITD, except there are only three attributes and both rolls use the same set of stats. There's no playing card stuff, characters are simple enough that you can skip the char sheets and just note the relevant bits down somewhere, and while I suggest you use index cards for tracking corporations, a regular text file works just fine!